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Simple Luminance idea that has probably already been proposed by others

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just add a small luminance bonus to all quests.

Example "drudge aviator", make it like 1 or 2k luminance. Why not? what is the harm? You can kill critters for that much luminance in probably less time, but it's still incentive to do some quests.

It won't be OP because you have to be level 200 to be flagged for luminance anyhow. Maybe even make something called "legendary" key fragments and these lower level quests can drop a fragment that when you combine say 5 or 6 of them to make a legendary key. Definitely still not OP

Do this and I guarantee that CG will be flooded with announcements for quests. It's great that you added luminance to so many quests for example. Gear knight arrival is a great example, this quest is run so much more now that it offers up luminance.

Want to be tight with the luminance but still achieve the same results? Then add some use-able items for higher levels to these lower level quests, some things you can throw in for rewards that people still will find useful:

-Pyreal nuggets
-plentiful heal kits
- stack of health/stamina philtres
-level 8 dispell gems (with level req so its not OP, people under 150 who loot these rewards can turn them in to the NPC for a small XP bonus, just like you can do with the nexus crawler mask)
-some kind of work 10 salvage
-blue blankets
-2 MMDs
-stack of mana scarabs

I'm sure there's lots of other useful non-OP things that can be added that would still benefit higher level players.

All the work spent on some of those amazing older dungeons and they never get used! :(

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