Hey all, I'm curious to know what people are doing with their summons. I know on SC most people are void/summon. I went with bow/summon.
I pretty much stole my summoner template right from some other guy's post: "summoning is awesome"
100 endurance/willpower/coord....spec melee D/Missle Weapons/Summoning/assess critter and plan to aug quickness to 60 eventually (all the typical trained skills, healing/mana c, the 3 non war magics, fletching and so on)
I have him in a 5 peice wise suit and some random no-set legendaries (summoning & will power)
With just the 5 peice wise and epic end, Legendary summoning/willpower he gets high enough to drop the highest summons (haven't been in an area where he gets debuffed yet but when he is "high end" I'll just pop society dispel gems.
Eventually I want him in 5 peice wise/ 4 peice defender since with only 60 quickness his melee D will be hurting a bit.
Play style?
So far I'm having a blast with this new skill! It may not have the most synergistic attributes, but I feel the benefits balance that out. I don't even have many good summons yet (highest one i have is level 200 damage 13 so far).
So far my play style has been this:
Drop the summon and shoot arrows in my enemy's back while the summoner takes him on. Sometimes its that in reverse! I have a brassed up peirce rend bow for when I'm getting hit too much so that's my way around the non-maxed melee Defense
Other than fighting, lots of other fun things you can do with this skill:
1) use it as a decoy. Example: any of the apostate quests that involve running through a lugian mine to get to the dungeon portal. Drop the summon in the middle and watch most of the lugies go for it while you run safely to the portal.
2) Drop one at the Sylun drop and see all the auroch bull corpses 2 seconds later!
3) Drop it in the cow pen in teth and do the same thing (this NEVER gets old)
The absolute coolest thing is that not everything will attack only you when you drop your summon, which is pretty cool.
I think once this guy hits 275 I'llt ake up sneak attack for higher damage when I'm shooting things from behind while the summon does its thing. As far as the 2 lumi skill credits, will probably not even bother on this toon unless later down the road, he gets fully lumed and I have nothing else to spend the credits on, then I'll spec lore for the heck of it.
I'm curious to hear about your summoner templates, plans for the toon's end game and what your play style.
Thanks for adding such an awesome skill Devs!
It's also cool how the summons get globals/local messages. Did summoning of thuun the other day and I got the message for "volturo's spectre" when one of them died. Very cool!
I pretty much stole my summoner template right from some other guy's post: "summoning is awesome"
100 endurance/willpower/coord....spec melee D/Missle Weapons/Summoning/assess critter and plan to aug quickness to 60 eventually (all the typical trained skills, healing/mana c, the 3 non war magics, fletching and so on)
I have him in a 5 peice wise suit and some random no-set legendaries (summoning & will power)
With just the 5 peice wise and epic end, Legendary summoning/willpower he gets high enough to drop the highest summons (haven't been in an area where he gets debuffed yet but when he is "high end" I'll just pop society dispel gems.
Eventually I want him in 5 peice wise/ 4 peice defender since with only 60 quickness his melee D will be hurting a bit.
Play style?
So far I'm having a blast with this new skill! It may not have the most synergistic attributes, but I feel the benefits balance that out. I don't even have many good summons yet (highest one i have is level 200 damage 13 so far).
So far my play style has been this:
Drop the summon and shoot arrows in my enemy's back while the summoner takes him on. Sometimes its that in reverse! I have a brassed up peirce rend bow for when I'm getting hit too much so that's my way around the non-maxed melee Defense
Other than fighting, lots of other fun things you can do with this skill:
1) use it as a decoy. Example: any of the apostate quests that involve running through a lugian mine to get to the dungeon portal. Drop the summon in the middle and watch most of the lugies go for it while you run safely to the portal.
2) Drop one at the Sylun drop and see all the auroch bull corpses 2 seconds later!
3) Drop it in the cow pen in teth and do the same thing (this NEVER gets old)
The absolute coolest thing is that not everything will attack only you when you drop your summon, which is pretty cool.
I think once this guy hits 275 I'llt ake up sneak attack for higher damage when I'm shooting things from behind while the summon does its thing. As far as the 2 lumi skill credits, will probably not even bother on this toon unless later down the road, he gets fully lumed and I have nothing else to spend the credits on, then I'll spec lore for the heck of it.
I'm curious to hear about your summoner templates, plans for the toon's end game and what your play style.
Thanks for adding such an awesome skill Devs!
It's also cool how the summons get globals/local messages. Did summoning of thuun the other day and I got the message for "volturo's spectre" when one of them died. Very cool!