So, I was playing my heavy/meleed/magicd/shield spec character in a Tou tou fellow today, playing as a "life support" character and keeping the mages healed up when I realized something: In order to provide greater group synergy and encourage the use of support characters, why do we not have Heal over Time life spells to combat the large amount of Void Magic in certain areas of the game? Heck, If I had this maybe I would simply HoT everyone up and then actually start attacking in melee!!!! Or even attempt to run Solo in areas where it really does not make sense for me to try it out. They don't have to be super strong or anything, but they should be around in order to add longevity to certain areas/fights. This change would help all classes and promote group synergy in PvE and PvP. It would even allow for people to go full Life spec support templates (they are already around, I know, but this would make them stronger) and really give us a reason to go full healer in today's game.
Just my opinion. Let's get some discussion going on the subject.
Yekim
Just my opinion. Let's get some discussion going on the subject.
Yekim