I think most would agree that we need some way to rejoin our group if we die on Hoshino.
Perhaps the Main Gate, instead of opening/closing, could also act as an npc/portal?
The gate/npc/portal would be innert and lifeless until it was unlocked by the key holder. Using the Gate Key could function exactly like turning in a fellowship Colo ticket (and for the same length of time). This way everyone in the fellow would recieve a private flag, so even if you are DC'd and get dropped you are still flagged to use the gate/npc/portal if the one hour timer has not expired yet.
Main Gate tells you, "Have you not learned the fate of those who oppose us? Perhaps another lesson is in order. Very well, you may pass....for now."
Main Gate teleports you with <insert spell name>.
If more then one group, you would have to put together more keys of course.
Thoughts? It might be some work but the tech is already in game at least. Just something to kick around a bit until the servers come back :p
Perhaps the Main Gate, instead of opening/closing, could also act as an npc/portal?
The gate/npc/portal would be innert and lifeless until it was unlocked by the key holder. Using the Gate Key could function exactly like turning in a fellowship Colo ticket (and for the same length of time). This way everyone in the fellow would recieve a private flag, so even if you are DC'd and get dropped you are still flagged to use the gate/npc/portal if the one hour timer has not expired yet.
Main Gate tells you, "Have you not learned the fate of those who oppose us? Perhaps another lesson is in order. Very well, you may pass....for now."
Main Gate teleports you with <insert spell name>.
If more then one group, you would have to put together more keys of course.
Thoughts? It might be some work but the tech is already in game at least. Just something to kick around a bit until the servers come back :p